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MK2 Sniper Trainer

The VSS MK2 Sniper Trainer is a revolutionary new system that turns any scoped weapon into a Sniper simulator. MK2 presents a complete COTS training package for snipers and spotters, with a projection dome, virtual devices, and integrated software.

MK2 supports 2-man sniper teams by combining detachable Virtual Reality hardware optics with high-fidelity computer simulation, offering a complete training solution that can simply clip onto a field weapon or replica gun.

  Main Features:

  • Train Sniper/Spotter teams in a controlled and cost effective environment whilst gradually increasing scenario complexity
  • Supports the use of the actual military issue sniper rifles, thus offering trainees the same muscle memory reactions and trigger pull fine motor skills with no requirement to remove the original scope.
  • Trainees can be immersed in a wide range of scenarios that are normally impractical to simulate due to cost or manpower. Scenarios can range from covert recon and pattern of life observation to force multiplier, highly aggressive environments.
  • Supports the spotter role with high fidelity VR Binoculars for target identification and 'fall of shot' adjustments to the shooter.
  • The MK2 virtual scope supports windage and elevation clicks in mils to obtain the correct ballistic solution.
  • Spotters use the VSS Vector21 Rangefinding binoculars that place both trainees in the same virtual environment.
  • Various caliber dummy rounds are supported (e.g. 5.56mm NATO, 7.62mm, .338 Lapua, .50 BMG)
  • Used by:

  • Used for:

  • Australian Special Forces
  • Australian Defence Force
  • School of Infantry
  • Engagement of realistic moving targets
  • Adjustments to fall of shot
  • Rapid re-engagements
  • Sniper team engagement patter
  • Missed target drills
  • Mil-dot holds on linear targets
  • Battlefield Commentary
  • Information Gathering
  • Aerial fire support
  • Coordination of offensive fires
  • Overwatch
  • Bounce back engagements within a wide arc
  • Target indications
  • Rules of engagement and legal scenario training
  • Emergency close air support
  • Judging distance exercises
  • Target description exercises
  • Target building breakdown
  • Panoramic Sketching
  • Spot coding of enemy and friendly forces routes
  • Coordinated shooting using networked MK1 systems
  • Loophole shooting
  • Target recognition
  • Collective trainer enabling command
    and control at the section level
  • Observation Post Logging and Reporting